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JMonkeyEngine 3.0 game development : a practical guide

Richard Reese (Autor), Justin Johnson (Autor)
JMonkeyEngine 3.0 is a high level open source game development environment that supports advanced 3D graphics, techniques, and hardware. Built on Java, it is integrated with OpenGL and its SDK is built on Netbeans. The jMonkey platform allows developers to build sophisticated high-end 3D graphics and game environments to create games with the feel and appearance that top developers demand. This book is for developers who are familiar with Java and interested in learning how to develop games and graphic applications using JME3. Topics include: how to develop 3D games using Java and JME3; how to create and manipulate scene graphs; how to use lighting and materials to create gripping graphics; create first-class landscapes and models; explore JME's physics engine to develop realistic worlds; how to support multiple players and embed AI techniques; develop a space-based game that illustrates the techniques presented across the book. -- Edited summary from book

eBook, English, 2015
P8tech, an imprint of Play Technologies (England) Limited, [Oakamoor, England], 2015