Front cover image for Learning C♯ programming with Unity 3D

Learning C♯ programming with Unity 3D

Alex Okita
"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C♯ is used to make a game in Unity3D. Interactive examples give C♯ code meaning. As more complex aspects of C♯ are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C♯ in Unity3D and apply that knowledge to other development environments that use C♯"-- Provided by publisher

Print Book, English, 2015
CRC Press, Boca Raton, 2015